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Jet Engine Nights

"Be my wingman in the night!"

Jet Engine Nights
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Developer

Oxeye

Tags

dogfight 2d parallax 80's bruckheimer simpson video

Genre

action

Hype

Description

If fuel-guzzling action, extreme danger requiring split-second reactions and awesome 80's sun-sets is not your cup of tea, then we suggest you look away now.

Put your G-suit on, take a good dump, forget your name, slide your visor down, kiss your loved ones good bye.

If you blink, you die. If you look, your life won't ever be the same. This, is Jet Engine Nights.

Jet Engine Nights is as much of a tribute to movie-directors like Tony Scott, producers like Bruckheimer & Simpson and 80's nostalgia as it is to people with a good taste in games. The emotional aim of the game is to convey the same sense of drama and tempo of a good 80's movie.

Gameplay

The game is 100% controlled with the mouse, and features both multiplayer action and a campaign which can be played both alone and cooperatively over network. The campaign puts the player(s) faced with an evolving conflict between the Warsaw Pact, Nato and Sweden. Friends will be made, missions will be executed and lives will be lost, but in the end, will the Swedish threat be thwarted, and will the peace beteen NATO and the Warsaw Pact last, and can our hero(s) finally come to peace with their inner demons? The multiplayer action will pit the three teams against each other in zones of conflict where classic movie objectives such as airspace violation, surgical bombing and air superiority will be featured.


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Recent Images

Participants


Daniel Brynolf
Jens Bergensten

Jens Bergensten

Programmer

Project Role: DaisyMoon Engineer

Pontus Hammarberg
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Comments

3 comments | Log in to add comment
2009-03-01 00:40
Albin Engström

I'm glad to hear that :P.

I just put in words like "relativly" because i think I've seen things that are similar in some ways, at least from what I can tell from the screenshots, and the similarities depends on "perspective", hence I'd like to use the word "relativly". yawn..

I understand, first impressions are important :).
I'll keep an eye out for the demo!

2009-02-28 23:53
Daniel Brynolf

hey!

I think the order of dump vs g-suit must always be a personal choice. We celebrate individual diversity!

Not entirely sure what you mean by relativly new, but, I sure hope so too =)

Demo is hard to say. In theory, you could play it today, but we want to make sure the first release has the right feeling and the crucial elements in place first.

thanks!

2009-02-28 19:38
Albin Engström

Can I take a dump before I put the suit on or will that destroy the experience?

Just kidding.. looks very interesting, I hope to see something relativly new from this game.

Any chance of a demo soon?

Anyway, Good luck :).

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