Main Partner
Avalanche Studios is Sweden’s largest independent game developer, with more than 150 employees at their main office in Södermalm in Stockholm. Since the launch in 2003 the company has released the game “Just Cause” which has sold over a million copies worldwide. They currently have three games in parallel development.
Gold Partner
Microsoft XNA Game Studio 2.0 is composed of industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms. XNA Game Studio works in all versions of Visual Studio 2005 and lets developers create games for both Windows and Xbox 360. XNA Game Studio contains the following: The XNA Framework, a set of managed code development libraries that make it possible for game developers to be more productive when creating games for Windows and the Xbox 360. The XNA Framework Content Pipeline, a set of tools that allow developers to more easily incorporate 3D content into their games XNA Game Studio also contains a full set of documentation, how-tos, and starter kits that demonstrate how best to use the content pipeline and XNA Framework. The Microsoft Entertainment & Devices Division is a global division comprising Interactive Entertainment Business, home to the Xbox® and Games for Windows® gaming platforms.
Starbreeze Studios develops computer games on pre-financed assignments from major game publishers. The publisher usually owns the rights to the production and carries the financial risk. If a game does well in the marketplace Starbreeze obtains additional sales-royalties after the pre-finance amount has been covered for the publisher. Starbreeze strives to become one of the most attractive development partners in the industry. This is accomplished by cost efficiency, innovation and, the ability to deliver games with high entertainment value – on time.
Sun Microsystems develops the technologies that power the global marketplace. Guided by a singular vision – “The Network is the Computer” – Sun drives network participation through shared innovation, community development and open source leadership.
Partner
DICE (EA Digital Illusions Creative Entertainment) is an award-winning developer of interactive entertainment based in Stockholm, Sweden. The company has 260 employees and develops games on all existing platforms. DICE’s vision is to be one of the leading game developers in the world. We will continuously create innovative high quality products for a global mass market. DICE is the maker of the Battlefield franchise, with Battlefield 2142 as the most recent game. With the new title Battlefield Bad Company and the new IP Mirror’s Edge the studio is now adding a great single player experience to a long line of multiplayer games. Since October 2006 DICE is fully owned by EA and this allows us to furthermore develop the best and most addictive video games ever. DICE is always looking for talented and driven people with a genuine interest in games. We want people to do the best work of their career at DICE.
Peligroso Entertainment Group is a Nordic game development agency. We help game developers create the best computer and console games for the market and grow their business. The Nordic game industry is one of the strongest in the world and Peligroso Entertainment Group (PEG) is proud to take part in its development. Through our extensive network of publishers, distributors, IP-owners, venture capitalists and academia PEG has an important key role and know-how of the industry. This makes us unique in Northern Europe. By providing specialized consultancy services the game development studios we work with are able to create better products for the global gaming market. We know it takes effort to reach the desired result and with our experience, skills and connections you can reach a lot further in less time. Our clients are the best examples of that. Please contact us for more information about how we can help you to succeed in the game development industry.
Media Partner
Hjemmet Mortensen AB is a publishing house located in Sweden and Finland with 3 subsidiaries. The group is owned by the biggest publishing company in Norway, Hjemmet Mortensen A/S. Hjemmet Mortensen A/S is owned by Orkla Media A/S (50%) and Egmont (50%). Hjemmet Mortensen AB with subsidiaries publish 30 various magazines on horsebetting, cars, caravans, IT and computer games. We have a yearly turn-over around 25,3 million EURO with 120 employees.
TV7Games is the first actual TV Channel in Scandinavia focusing on the largest entertainment industry in the world – Games, both video and computer games. Launching September 1st 2008 in full scale TV7Games already has built a strong presence on the net. Check our website for interviews, reviews and teasers about your upcoming favourite games and your favourite game developers world wide.
Tekla is a Swedish technology magazine for young women. We want to highlight all the amazing things that are happening in their world. In our magazine we interview women of all ages who in one way or another are involved in technology, it can be anyone from a magician, a designer or a game developer.
Product Partner
Kosta Glascenter offers both basic and further education in the field of Glass Craftsmanship and different glass techniques. Here you will have the possibility to engage in your own creativeness and imagination around the field of glass. You will have the opportunity to learn both the traditional and modern glass techniques.
Playz is one of the biggest arenas in Sweden for network computer gaming. With more then 60 installed games at any given time, on 125 computers in an Air conditioned environment, we pride ourselves in presenting the highest quality and best performing game-center in Stockholm. Based on our own profound interest in computer gaming, we always strive to create the best gaming experience possible for our customers, using several of our own patented solutions that are unique for Playz.
Clickteam was founded in 1996 with the purpose of development of an easy to use game creation development studio. While games have remained our focus our tools are now also perfect for applications and multimedia in an all-visual programming environment.


