About
Tobias has more than 12 years of experience of the game industry. As CEO of Peligroso Tobias has since spring 2005 helped Nordic game developers with business development and sales of their games to international game publishers. He have for example helped the winner of SGA 2005 Atomic Elbow to publish their game on XBLA and PC. Tobias has a great understanding of the computer games business and managerial issues of running development studios of all sizes, growing a company and working with large and complex development projects. Before being part of founding Peligroso he worked about four years at DICE (Digital Illusions CE AB) as manager of the studio in Stockholm where at the time Battlefield 1942 and Battlefield 2 (Electronic Arts, PC), Rallisport Challenge 1 and 2 (Microsoft, Xbox) were produced. http://www.linkedin.com/in/tobiassjogren
Location
Stockholm

